Module: Game design

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This module deals with concepts of computer games and the development of concepts.

Development process for quests in Stendhal

Abstract: This background article provides an overview about the development of quests (tasks that a computer character asks a player to do in online role playing games). The development of a quest starts with an idea. This idea is discussed and refinedĀ  before the quest is coded and tested.
Target group: Game designer and developers
Educational objective: Overview about the development process of game content.
Prerequisites: none, especially there is no knowledge required in the area of writing computer programs
Type: Background article


TODO: add more of the relevant material to this page.

Last edited on 2011-09-18 02:07:16 by account 6316 Π  
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